Private: Blogs

From Policy to Practice: bridging the gap in place-based research and innovation

In a recent discussion paper ‘The Public Value of Arts and Culture’, Mariana Mazzucato calls for vital investment in our cultural ecosystems. Arguing for networks beyond those that safeguard existing institutions, Mazzucato identifies the importance of ‘bringing arts to people where they are […] across the entire arts and cultural ecosystem, spanning industries, public programming, … Continued

BEYOND WORDS: Practising Allyship Within Knowledge Exchange

Community

An Introduction to Aisha’s Blog At NCACE, we believe that cultural knowledge exchange should model equity, fairness and care in action. In a moment where public discourse can feel polarised, our work is rooted in creating spaces where diverse voices and lived experiences are welcomed, valued and platformed.  We are delighted to publish this blog … Continued

Moving Forward: A snapshot of NCACE future plans

We are delighted to announce the very welcome news that NCACE will continue to be funded by Research England for the next four years. It is a great achievement and one that has only been made possible by the many wonderful individuals and institutions that we have had the pleasure of working with and engaging with in so many ways since … Continued

Building Connections, Creating Opportunities: The Potential of the NCACE Independent Researchers Network

The IRN Domain of Practice

Independent researchers play an essential role in shaping our cultural and academic landscape. They are the artists, writers, academics, community organisers, and citizen researchers who, outside of formal institutional structures, carry forward inquiries that enhance research and enrich society. Yet too often, their work is invisible and disconnected from the infrastructures that make research sustainable … Continued

Artists working with Universities

At the end of January, we were delighted to host our first NCACE Evidence Café of the year and the 14th since we started the series back in 2021 as an online space to encourage people to come together for information-sharing and discussion on topics connected to the field of Cultural Knowledge Exchange. The purpose … Continued

Artists and Academics – The Perfect Marriage.

Mobile - Photo by The Other Richard

I am an artist who is married to an academic. We often joke that whilst it seems like our jobs are worlds apart, my partner who researches addiction, and myself; co-founder of a devising political theatre company, are both fundamentally trying to do the same thing – we are trying to better understand and then … Continued

NCACE Micro-commission: MembGame UX Design Workshop

Graphic from workshop

The MembGame Research Collaboration are excited to explore how immersive technology, especially Augmented or Virtual Reality (AR/VR) with its ability to zoom in and scale to macro and microscopic levels in a 360 environment, can increase inclusion, accessibility, education and engagement in this area of STEM. We also aim to contribute, with co-creation opportunities, to … Continued

Generating societal impact from collaborations between universities and arts and culture organisations (ACOs): evidence from NCACE’s survey with arts and culture professionals in the UK

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When we established NCACE in late 2020, a key part of our mission was to create an enhanced understanding of the impacts that arise from universities and the arts working together. One of the first pieces of work we undertook was to develop what we believe was the country’s first substantial survey with the arts … Continued

Stretching embodiment: Excursions in multi-modal extended realities

Workshop in Bath

VR, AR, and immersive site-specific and interactive art experiences engage bodies with lived and virtual spaces in particular ways. They hold the potential to extend embodied, somatic experiences and connect people with multiple and simultaneous ‘spacetimes’ (Manning 2011).  On the 3rd June 2024, five researchers (movement artists and practitioner-researchers) working with AR and VR, digital … Continued